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Thursday, October 30, 2008
AoE III
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Wednesday, October 29, 2008
What's Left Revisited
After a couple of comments from Mike and Bobby, I thought I'd do a couple lists like Bobby did. The games will be listed in no particular order and all based on the games I own that are not yet played...
Five games I really want to try
Arkadia
Gulf, Mobile & Ohio
Bus
Shogun
Mexica
Five games I won't likely ever play, but won't get rid of
Honor of the Samurai
Cosmic Encounter (which is not to say I won't end up playing this, just not likely to be this one - maybe when the new FFG edition shows up)
Diplomacy
Axis and Allies:D-Day
Axis and Allies:Europe
These are just part of my collection at this point. MAYBE I'll play and A&A game with my son someday - maybe.
Five I'm probably just stuck with...
War! Age of Imperialism
Pirates of the Spanish Main
Ice Lake
High Bid
Age of Mythology
Five games I really want to try
Arkadia
Gulf, Mobile & Ohio
Bus
Shogun
Mexica
Five games I won't likely ever play, but won't get rid of
Honor of the Samurai
Cosmic Encounter (which is not to say I won't end up playing this, just not likely to be this one - maybe when the new FFG edition shows up)
Diplomacy
Axis and Allies:D-Day
Axis and Allies:Europe
These are just part of my collection at this point. MAYBE I'll play and A&A game with my son someday - maybe.
Five I'm probably just stuck with...
War! Age of Imperialism
Pirates of the Spanish Main
Ice Lake
High Bid
Age of Mythology
Monday, October 27, 2008
Samurai
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Sunday, October 26, 2008
What's Left
So what is left for 2008 and gaming? There are three games in my Top Ten that I haven't played this year - Antike, Torres, and A Game of Thrones. I'm pretty sure I can get these all in during the next two months without much difficulty. My "Owned and Zero Plays Hit List" shows a number of games to try and learn still. I can probably knock out a couple of AoS maps, some of my new Winsome games, etc etc - maybe get through another dozen or so of those. I show 108 games on that list, but about 15 of them I'm not going to count for whatever reason, so lets say that leaves me a mere 80 games I own but haven't played. Sigh. Going to have to work harder at this....
Trade
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Well, the Son of Oktoberfest Math Trade came and went and I managed a single trade - All Wound Up for Sword and Skull. Now I probably will play this once or twice with the kids, but mostly this trade was really about getting rid of All Wound Up. At least I'm getting another game in my AH/Hasbro collection that I didn't have yet. And its pirates - what could be wrong with that?
Random Thoughts of No Interest
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I finally got my Ted Alspach map set I ordered months ago. As with all my other AoS maps, I'm interested to try them out, but it'll probably take another year to get through the maps I have not yet played. Of the most interest here is the Secret Blueprints where each player gets their own map. Its supposed to be a lot faster and I want to see how it works out.
I made an interesting trade the other day. This guy (who happened to be in the Phoenix area) offered a number of games for trade, but asked for surprise games in return (with a couple small restrictions). I was able to get the Apples to Apples party pack and the Party Pack Exp #1 (so essentially, the whole set of Apples to Apples through the 4 basic expansions). I also got Honor of the Samurai. This is a card game I had minor interest in, and it now sits in display with my other "oriental" games. In exchange, I traded my extra copy of Sunken City and I bought a copy of the Omega Virus at a thrift store for $10 to give him as well. He seemed quite pleased at the Omega Virus and neither of us had to ship anything - which was nice considering the size and weight of our trade.
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Speaking of playing games, we still play Blink and Micro Mutants - those seem to be the ones asked for the most. I've been keeping my eyes out for Connect Four at a thrift shop, but no luck yet. My wife has been busy at work a lot lately, so we haven't had much of a chance to play games fully as a family (its hard anyhow, since my 3-year old daughter wants to play, but really can't yet. I did get her one little game for Christmas already - a Dora pack of dominoes and cards (crazy-8s and Go Fish! or something). My son is going to be getting Sorry Sliders!. This game has gotten nothing but good word of mouth. Mike Gingold said its a really good family game (his girls are about the same age as mine) and I'm happy to try out this little dexterity game. I'm pretty sure this will be a hit with the kids and my wife (and me). Plus, Toys-R-Us is selling it at 25% through Christmas (so for roughly $15). Though I doubt this will become scarce, I'll be buying it soon I think.
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My sister and mother will be visiting in November. Whenever I see my sister, we tend to play a lot of Blokus. In fact she is the reason for my bazillion two-player plays of the game. We'll probably play a number of head to head games, as well as some Trigon. I'd like to teach her Samurai and YINSH (and I'm sure she'll learn Micro Mutants and Blink). These two games because we can then play them online...
There is another math trade going on. While I found more things to trade, there just isn't a ton of real interesting things in this trade, so we'll see what happens. I've listed loads of the gift certs, but not tons else for most of the stuff. I listed a lot of things for All Wound Up, which sounded good, looks cute, but sucks as a game. I'd pretty much be happy with any game that costs whatever it'll cost me to ship AWU.
Saturday, October 25, 2008
Typhon
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Indonesia
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So, how did this 5 player game go? Its interesting, but I think 5 players played out faster than the 4 player game. There seemed to be more cities on the board and the companies disappeared faster. The game was about 3.5 hours with rules (and slow Matthew - ha). My previous 4 player games were about an hour longer I think. What also seemed to happen (probably due to the speed of the game) was that companies didn't grow into huge beasts. Thus, shipping was not really as viable as way to make cash - the longer shipments really just didn't happen because the short routes, once taken, were all that was needed. We had a couple cities become yellow (sized 2) immediately and then nearly no growth until the end of the game when one of those became red. Again, not much of a surprise with the speed with which good types were hitting the board and the lack of company size keeping some goods from spreading out across the map. Really, quite different with five players from four. Some things still held true (and were more important with the smaller companies) - rubber and SIAP FAJI are key. The ability to make more cash quickly is killer. Oil had two rounds to make money, the last being the double round, so it was almost required to grab a viable oil company, but it wasn't in play long enough to be as critical as the other ones. We didn't see SIAP FAJI until a bit later in the game as mergers didn't come into play early on, but with 5-players, I think this was probably a good thing.
Sunday, October 19, 2008
Blink
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Thursday, October 16, 2008
Kids Are Fun
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In the Year of the Dragon
Finished another game of In the Year of the Dragon on MaBiWeb. I had a whole log going of the game, then I got sick and missed some time and didn't finish it and so on. Anyway, I won, blah blah blah ;)
Saturday, October 11, 2008
Game Night
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I started out gaming Friday by teaching Bobby Warren (and others) to play Glory to Rome. Bobby had a copy, but wanted to try it before cracking his open. I made him a deal. If he didn't want it after we played, I'd take it off his hands, so away we went. Now, having only played it once back in June, I had to go through the rules, picking it back up - and while it is not hard to do, I was having a hard time remembering anything until the first round of play. Joining us were Dion Garner, Chris Schraml, and Matt Cullinan. Now, I don't think I bad butchered the instructions, but there were a handful of conversations going on as I went over the game, so I know a bunch was being missed. As usual, Matt declared he hated the game about 1/3 of the way through and then easily beat the hell out of us. Final scores were Charles:16, Dion:12, Chris:10, Matt:23, Bobby:17
There were enough folks milling around for three games to get going, so I grabbed Dion's copy of Galaxy Trucker to try out. I had seen Dion and others playing a couple of weeks ago, and wanted to give it a go. Dan Brugman and Erik VonBurg joined Chris and I and after a quick run through of the rules, off we went. Now apparently, I am terrible at this game. That didn't make it one I disliked any less though. In fact, this is one of those games that is fun despite being a load of random chaos pretty much the whole time (unlike say RoboRally, which is chaos and no fun the whole time). Erik was kicking our butts until the slavers showed up after the pirates used up all of Erik's batteries in the third round. He ended up with nearly nothing and quickly went from first to last. I managed to have a decent third round to stay in front of Erik by 5 points. Final scores: Erik: 28, Charles: 33, Dan: 57, Chris: 41.
We ended the night by pairing Erik and I against Steve Bauer and Rob Smolka in Tichu. The hands were pretty average for a long time (I had a Tichu call early in the game I botched), and bad as the game progressed. Erik and I were already getting killed (I think we swapped queens with each other no less than 3 times because our own hands sucked to badly) when Rob called Grand Tichu with a Dragon, Phoenix, + 3 aces. His hand actually got no worse, as Steve passed him an ace (he didn't have to play the ace bomb) and we couldn't slow him down at all. I need to check with Steve, but we might have broken 300 by the time Rob and Steve finished hammering us (maybe).
Catching up.
Was sick earlier this week - ugh. Just slept for most of three days. So...
I had three trades in the math trade, with Micropul, Ice Flow and MBT going out, and me getting PÜNCT, YINSH, Modern Art, and California. Was this the best Math Trade evar? No, but I'm ok with the results.
I had three trades in the math trade, with Micropul, Ice Flow and MBT going out, and me getting PÜNCT, YINSH, Modern Art, and California. Was this the best Math Trade evar? No, but I'm ok with the results.
Wednesday, October 01, 2008
Math Trade
I keep saying I have nothing left to trade, then I find something to trade...
This time around I have thrown in Ice Flow, Star Wars:Epic Duels, and my Memoir 44stuff. Ice Flow should be fairly tradeable, so lets see if we can't get something better. I just got two copies of Epic Duels so maybe I can get something decent for the extra. As far as Memoir goes - I'd just rather play C&C:A than Memoir or BattleLore. I'm also keeping BattleCry (which I like better anyway) so I still have a "minis version" of the system. Memoir is just taking up a lot of space that I can use for other games that I won't get played ;)
**UPDATE- I added a homemade, but wooden copy of micropul to the list. I ordered enough wood squares to make at least 3 sets, so I'd like to see if this gets traded or not.
This time around I have thrown in Ice Flow, Star Wars:Epic Duels, and my Memoir 44stuff. Ice Flow should be fairly tradeable, so lets see if we can't get something better. I just got two copies of Epic Duels so maybe I can get something decent for the extra. As far as Memoir goes - I'd just rather play C&C:A than Memoir or BattleLore. I'm also keeping BattleCry (which I like better anyway) so I still have a "minis version" of the system. Memoir is just taking up a lot of space that I can use for other games that I won't get played ;)
**UPDATE- I added a homemade, but wooden copy of micropul to the list. I ordered enough wood squares to make at least 3 sets, so I'd like to see if this gets traded or not.
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