|This is only the dice from the base game and Quarmageddon|
So, is the game any fun? Sure. It isn't perfect and if you don't like randomness, you can move along (it is a dice game after all). But other than the obvious, how is THIS game? Well, with four players, it is a little long. Turns are pretty quick, but it feels like its harder to score. Quarriors might just be best with two players. Maybe three on occasion. When you play with only two players, what we have found is that only a couple of the choices ever get played in a game. You might setup with 10 different cards in the field to purchase, but really, 3-4 are targeted and the rest largely ignored. And what that means to the game is that the choices don't feel terribly important. This isn't a long game, so maybe that doesn't really matter. Quarriors is a nice little game that is quick - but should it stay or should it go?
My son likes this and will play just about any time I suggest it. That's a plus. I like it well enough and it is short and sweet. If this was the only dice builder I owned, it'd be a no-brainer. However, I also have a bunch of DiceMasters dice - Avengers VS X-Men. That game is really similar (and better I think). I'm hoping to re-visit DiceMasters to decide if I should move on from Quarriors in favor of DiceMasters. Until then the verdict is: Quarriors! stays.