In an effort to destroy my winning percentage in Samurai, I asked
Matthew Frederick to play a two player game of Samurai with me. I wanted to get a handle on how this plays two-player. Matthew and I played the game out fairly evenly, however I made a mistake at the end of the game that cost me the win. My impression after playing loads of 3-4 player games is that a two player contest is likely to come down to the end game position. Its tense, but the "screwage" factor is more limited.
3 comments:
One thing I quite liked about it is needing to seriously consider that one of us might get two majorities, making the piece count unimportant, and therefore needing to either (a) constantly ensure that I could match you in all pieces, or (b) aggressively going after only two types. The former is safer, though, so maybe all games play out that way.
Thanks, it was fun!
Oh, and I'm not sure you had the win for sure... I believe that if you'd messed up my two-piece win over on the left, I would have guaranteed myself a rice over on the right and we might have tied. Or not, not certain.
What I like about Samurai is that the game is pretty different depending on 2, 3, or 4 players. The approach and concerns are just different enough to make the game interesting in all approaches.
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