
After that, I had Mike keep out the money and I pulled out my homemade copy of Wabash Cannonball (which is only slightly less cheesy than the original). I'm working on a nice copy, but I wanted to get this to the table now, so I printed out a quick and crappy copy of the original map. I explained the game to Tom and Mike and we got started. Tom took PA (red) and New York (green) in the initial auctions, I got B&O (blue) and Mike had C&O (yellow). I made a pretty decent effort at nabbing the second blue stock to go up for auction, then poured all the money into pushing blue well up in value - only at the end of the game did I let a stock go to another player and the first three landing in my lap pushed me out to an easy win. This one isn't terribly hard to learn, but takes a playing to see how quickly it plays and to get what sort of value to give a company during auctions. I still need to play this with 4-5 players, but I still feel that this a decent game - its fast and has interesting choices. After I finish my "deluxe" version, I'm going to want to play this even more.

When Mike Linder arrived, Mike Garrett suggested Age of Steam. Linder, despite never having played was interested in trying it out. I got out France for us, as this works well enough with three players. The setup for us was interesting in that there were only a couple black cubes on the board, as well as on the goods chart - black would not be seen much in this game. It also meant that Paris was going to get loads of colored goods. Mike G grabbed a two hop route into Paris right away, so I sucked it up and started a route that would not let me move goods the first turn. Instead I got my engine to 3 in preparation for the second turn. After that, it started to look like it'd be Mike G's game (I had had to dig into the share pool while he did not), but I kept on making 4s and 5s while Mike ran out of those and in the mid-end game kept getting stuck running 3s and 4s. When we tallied up the scores, I finished 2 pts ahead of Mike G for the win - coincidently, two points I took from Mike when I urbanized a town out from under one of his routes.
2 comments:
i would like to play AoS again soon - apparently i forgot how important buidling track was so should have been taking that 'engineer' role more
p.s. your rating of 6.5 for Filthy Rich made me chuckle
Post a Comment