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Wednesday, December 31, 2008
Game of the Year 2008
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Game of the Month December 2008
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Monday, December 29, 2008
Runebound
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Sunday, December 28, 2008
Game Night
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Next, I pulled out Hare and Tortoise to get it played. This little family racing game was one of Jason Sato's favorites and I felt wrong owning and not having ever played it. Well, I finished 3rd behind the two experienced players (Bobby and Rich). The game was alright and probably needs a couple plays before I'll get it. Everyone claims it plays best with 5 or 6, so I may bring it along for a decent 5-6 player short game.
Noah Antwiller had arrived, so we got Bobby to pull out Funkenschlag - EnBW Edition (Power Grid), which had a couple of rules changes (if nobody buys a plant, two go out instead of one and you redo the turn order immediately after buying plants + a couple other minor changes). I don't know how much those effected the game (if at all), but the redoing turn order after the plants is weird after playing lots of regular Power Grid. Noah somehow managed to get into coal pretty much by himself the whole game as well as placing after me and cutting me off. I made a good run, but when he got his 5 and 6 plants (coal), we all knew it wasn't going to be long before he won. I managed a comeback of sorts to finish a nice distant 2nd - Noah, Charles(tie breaker), Bobby, Rich, Mike.
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After Rich left, I pulled out both Aquaretto and Zooloretto for a combined game. I had not played Aquaretto before, so after getting the lowdown from Bobby and Mike, away we went. After just this playing, I can see a bit where I might like Aquaretto better than Zooloretto. I liked playing the two as a whole, though it makes for quite a bit longer game. If you only tolerate this series, you won't want to play the combined game. If you enjoy them, you'll enjoy the more gamer-y feel of playing both together.
We finished the night playing yet another new game for me - Control Nut!. I've had this little trick-taking game for years (since I love trick taking games), but have never had the chance to play. Basically, you score points by taking the 1s, 3s, and 7s (each has one or two stars on it) and multiplying the number of stars you get by the number of tricks you take. That part is pretty simple. The complicated part is that there are 4 special cards (out of 8) in play each hand. The hand starts with an auction for those cards - you bid three cards. If you win the card, you give one card from those three to each of the other players. So you have to balance your ability to take tricks with getting the specials. It sounds better on paper than it seemed to play. I never quite grokked it and Bobby and I got killed by Mike and Noah 135-318 - blech.
Saturday, December 27, 2008
Cult of the New 2008 - Addendum
Well, I should have figured I'd end up adding to the total before the end of the year. So, here are a few more games to add to my post about the Cult of the New 2008. Guess they can come of my Still Unplayed list :)
- Hare and Tortoise - this was slightly more complex than I thought it was going to be. There is a bit of math and tactical planning and I'm pretty sure it'll be at least 3 years before my son can play this (if then). Its a nice little race game.
- Power Grid -EnBW - I'm not sure I care for one rule change - the turn order re-shuffling is done immediately after you buy plants. I do like that if nobody buys a plant, two come out, but I don't know if that sped up my one playing that much.
- Sushizock im Gockelwok - the faster version of Pickomino, its also easier to understand. I'd pick this up well before I picked up Pickomino. Put this on my list of games to get.
- Control Nut! - after finally playing, I can confidently say that I have no idea how to play this game (as far as playing competitively - the rules are pretty straight forward). There are better trick taking games I think.
- Aquaretto - I got to play this as part of a Zooloretto+Aquaretto game. Putting the two together is a little long, but adds a few nice, "Hey! I need both those trucks you jerk!" moments. I can see where I might like Aquaretto better as a standalone game.
Friday, December 26, 2008
Want to Play Again
I do not know why I am so "listy" lately, but here we go with another list of games. This time, games I've played only once that I want to play again. *Note - this isn't the games I've only played once list, because I don't need to list games I don't care about playing again.
- Acquire - this classic is despised by Matthew, but I think it mostly doesn't see me play it because the edition I own is a massive pain to carry around and because I don't remember all the rules. Sato and Bobby really handled all the payouts IIRC, so I payed attention to the game, not the details in my one and only playing.
- Arkadia - need to try this again. Bobby said it is better with 4, so I'd like to get a full set of folks for it.
- Buried Treasure - its been forever since I played. I decent little pirate themed card game, that I remember nothing about now, just that I liked it the one time I played it.
- Conquest of the Empire - yeah, I know its the lite version of Struggle of the Empires, but I liked this one when I played it. The biggest issue I think is that this is probably best with 6 and getting six others to play might be a hassle. Especially since if I get 6 together for a long game, we're more likely to play Starcraft or A Game of Thrones.
- Daimyo - I only tried this with three players and it felt too unbalanced. I think this one is a 4-player only, so I'd like to try it again that way.
- El Grande - seriously? I've only played this once? That needs to be fixed.
- A Game of Thrones: Storm of Swords - The one time I played the 4-player version, I found it to be very well done and very balanced. Must try it again.
- Manifest Destiny - despite the randomness, I rather liked this game.
- Metropolys - this was a fun area control / bidding game. Its also pretty quick so I'd like to play it some more.
- Modern Art - pure bidding game that I've only played once. I don't know why that is.
- Vegas Showdown - I always forget about this one when looking at my games and try to pick one out to play. Its a good game and one I need to try and play more often.
- Warrior Knights - I hosed up the rules and we all hated this. However, I kinda want to try it again - there seems to be a decent game in here somewhere.
Wednesday, December 24, 2008
Another Satisfied Customer
Well, here go. Apparently like most humans, my secret Santa target has no self control (I waited last year :P). At any rate, here is his posting from the BGG. Thanks to Santa's helper Mike Gingold for making this possible.
So, after waiting (very patiently) all this time, I come home from a game session tonight, and my wife tells me "This just came for you." Could it be??? Yes! It's my Secret Santa package! |
Tuesday, December 23, 2008
Still Unplayed
I have issues. Among them is the need to buy games I haven't ever played. Sometimes, its because I'm collecting games, sometimes its because it sounds like something that will be fun with my kids as they get older, sometimes I just NEED it. Whatever. I did work on getting the number of un-played games down (as evidenced by my 54 new games played last year). Next year, I'll definitely be working on getting that number down (faster than I acquire games I hope). There is some sort of fine line between playing new games, and getting previously played games played again. You'd kinda like to get in another game of a good game so that you can apply what you learned in the previous playing while its still fresh in your head. Also, a lot of games just don't reveal themselves until after a couple of playings (for good or ill). I also know that there will be more new games coming out next year that will have to be played, but I'll do what I can to this list. Here are the games I still own that I haven't played and why I keep them (or what I'm going to do with them). Yes, that's 78 games or expansions to try (and I left out a couple of expansions to games I haven't tried the base game).
- Age of Mythology: The Boardgame - I've heard the combat is bad, but I still want to try this out and see what the game is about. There seem to be enough fans that there must be something here to like.
- Age of Steam Expansion - Northern California - The flip side of the Penn "coal" map. This is supposed to be an "advanced" map. Every time I've wanted to play it, there has been some newb wanting to learn AoS.
- Age of Steam Expansion - Mississippi Steamboats / Golden Spike - Haven't even taken the shrink off this yet. I think the group here tried the Steamboats and didn't care for it, so this might be harder to get to the table.
- Age of Steam Expansion - Secret Blueprints of Steam Plans 1&2 - this is probably the next AoS map I'd like to try as long as I can get 4 people (it doesn't do 5) that already know the game.
- Age of Steam Expansion - Special 2008 Spiel Limited Edition: Essen Spiel & Secret Blueprints of Steam Plan #3 - I can see the extra Secret Blueprint getting played long before Essen gets time...
- Age of Steam Expansion - Texas, Oklahoma & New Mexico - Brown cubes? Yes, I want to try this too. Ok, I get it - I have too many expansion maps.
- Age of Steam Expansion - The Netherlands - this is a SEVEN PLAYER map. Not so many folks want to try it.
- Age of Steam Expansion - Vermont, New Hampshire & Central New England - ok, the worst possible way to end this list of maps is THREE maps. I guess you'd ideally want to play NH then Vermont, and finally CNE. Good thing I like AoS
- Aquaretto - I only really want to play this with Zooloretto, not so much as a stand alone game.
- Ark of the Covenant - Maybe I'll pull this out and teach my son the basics of Carcassone. I'm afraid it might be a bit premature to try and show him this. He'll get the matching part ok, but he's a ways off in understanding the scoring I think. I go back and forth.
- Attack! - I think I'm going to just sell or give this away. I have a few A&A games in my collection to cover the large but light wargame itch...
- Axis & Allies: D-Day - both this and the next were simple collection items (either cheap or math trade for other stuff). Whenever my son is old enough, these will see the light of day.
- Axis & Allies: Europe - see the previous entry.
- Basari - one of these times when I know Bobby will be around, I'll bring this along. I enjoy Edel, Stein, and Richt so I didn't mind picking this up as part of a math trade pack of games. I'm unclear on whether I'll want to keep it or not.
- BlackBeard - I might try this solo or two-player, but I'm not dying to play it either...
- Blood Feud In New York - this one sounds interesting, but I'm not sure this will see the table next year over other more interesting choices.
- Bootleggers - this older game is supposed to be pretty fun (although a bit random). I'd like to play it this year. My best chance might be the Geekway in St. Louis with the Easleys
- Bus - another game that is supposed to be decent. I'd like to play this at least once so that I could play it online with Justin
- California - this cheap little game is supposed to be decent family fare, but is still a bit too much for the kids. Probably just sit there for the next year taking up space :)
- Clans - got this in a math trade as part of a three game package. I've tried playing it online, and I don't really get it. Even if I did, there doesn't seem like enough there to bother. I'll probably dump it as a sweetener in a trade or something.
- Cluzzle - this is like a little party game. Perhaps we'll get to try it out when The Fonz and his girlfriend visit in January.
- Commands & Colors: Ancients Expansion Pack #1: Greece & Eastern Kingdoms - I need to teach Nathan to play C&C:Ancients so that we can work our way to the expansion. Baby steps.
- Control Nut! - come on! Somebody has to want to try this out with me (Bobby!)
- Cosmic Encounter - with the FFG re-release of this classic, I feel my chances of getting this played have gone up in 2009. Really, I had gotten this with hopes of getting another and doing the 8 player mod. Guess I don't need to do that now. Instead, it'll sit in the AH/Hasbro section of my collection. Just sitting there.
- Crib Wars - pretty sure I can get Bobby and Mike to play this at some point in 2009.
- Die Macher - geez, you'd think that I'd make time for this super classic at some point. I'd be way more inclined to play if I knew this wouldn't be more than 4 hours.
- Diplomacy - um yeah. This is not going to be played. I really would rather play AGoT over and over. I just don't see what this has over it that would make me set aside 7-8 hours.
- Dixie - Bull Run - Don't really know anything about this one. It was a sweetener to my re-acquiring Battle Cry, so I didn't mind getting it. I should try it before I just get rid of it.
- Doom - Mike Gingold says this is much faster than Decent. Maybe I can get him to play it with me once or twice.
- Feurio! - I know nothing about this one. Good bad or otherwise, I should try it out to know whether to get rid of it or not.
- Fifth Avenue - in my collection as part of the Alea big box series, it has been panned as (easily) the worst of the series. It will probably remain un-played again this next year.
- Gulf, Mobile & Ohio - this was part of the Winsome Essen collection I shelled out for. You bet I'm playing this in 2009. But maybe I'll finish my poker chips first.
- Hamsterrolle - one of two dexterity games to try and get to the table in 2009
- Hare & Tortoise - this was one of Jason Sato's favorites, in his honor alone I will have to get this played in 2009.
- Heroquest (plus expansions) - I told my son I'd teach him this after he "graduated" from Kindergarten. I will finally get this off the un-played list.
- Honor of the Samurai - This looks a little interesting, but the reviews make it out to go on and on and on past its welcome. I don't know if I'll get to this or not.
- Ice Lake - this was tanga trash and it looks ok, but it also looks like tanga trash. I'll probably dump this at some point. Maybe I should offer a "trash" offering in a math trade.
- Ido - I like abstracts, but need to be in the mood to play one. This one is huge, so not likely to get dragged out to a game night. Maybe some time when Nathan comes over.
- Imperial - I probably just need to prod a little to get this to the table in 2009
- Le Havre - technically, I have to actually get this before I can think about playing it, but I imagine shortly after getting it, I'll be trying it out.
- Magna Grecia - route building with interesting choices. Decently rated and been around since 2003. Why haven't I played this yet?
- Mare Norstrum - I probably have to get at least 5 others to try this out with me as I understand there to be some balance issues unless you play with 6 (which also means the expansion gets played too).
- Margin For Error - Another trick taking card game. I might have to do some sort of theme night to get some of these games played. Anyone for all trick taking card game night?
- Marvel Heroes - I swear my son is pushing his reading skills to the limit just so I'll play this game with him. Because of the large amount of text, I told him he has to wait (really, I have enough games with no writing that we can play until he can read the stuff on his own). I don't see this actually getting played unless I'm asked to play it by someone else.
- Mechanisburgo - this one looks tasty! I might get it played before 2008 is up!
- Medieval Merchant - Supposed to be a fun game that I know Bobby would play, yet I haven't even tried to get this played.
- Mexica - I need to play this mask game so that I can finally say that I've played them all (and then, I need to play Java some more)
- Monsters Menace America - this looks like lighter fare, but still a bit advanced for a 5 year old. This probably sits for another year or so.
- Mü & Lots More - hey look! Another card game to play. Technically, lots of card games.
- Mystery Rummy: Murders in the Rue Morgue - sort of another card game. This rummy game is one I need to pull out with Stephanie (and maybe Nicey and Nathan)
- Oasis - this was a Tanga pickup from long ago. Bobby has commented that its a good little game, but should be played with 5
- Pirates of the Spanish Main - really, not going to play it. I should ship this off to Jason Maxwell and tell him see if he can get some little card game as a sweetener in a math trade to send me (yeah, like I need ANOTHER card game). At any rate, I'm way more likely to dump this than play it in 2009
- Power Grid Power Plant Deck 2 - Nathan has really been wanting to play Power Grid so maybe I should teach him using this deck. He learns, I break in the deck and everything is much more equal footing.
- Power Grid - Korea/China - I really want to play both of these. Actually, I'm pretty sure Nathan will be hooked on Power Grid, so I'm pretty likely to get these into play in the next year.
- Preußische Ostbahn - I have no idea how to say this... as closely as I can tell, it appears to be a slightly more complex game, but in the same vein as Chicago Express, which means I'll love it and want to play it a ton of times and still never quite get it.
- Primordial soup - Freshly Spiced - the game of eating poop, but now for up to six players and with more powers (I don't even remember the ones from the base game). Soup is maybe a 2-3 times a year game, so this might come out.
- Raceway 57 - you know what this game is? A showpiece in my display. Maybe if I get bored at some point, my son and I will give it a whirl.
- Railroad Tycoon - seriously, scroll back to the top of the list - I have plenty of AoS to keep me busy next year, which means I see no reason to bust this one out.
- Return of the Heroes - I doubt my son will be ready for this even if we play a ton of Heroquest. Maybe, but I highly doubt it.
- Risk 2210 A.D. - will this be the year I finally play this? Nope.
- Risk Godstorm - I give this less of a shot at getting to the table than 2210.
- Runebound (2nd) - though I doubt I'll play this with my son, I might get Erik to teach me this one. Then I can figure out if I have to become obsessed with the expansions...
- Saga - this was another random sweetner from tanga. The Tom Vasel review makes it sound decent. Its all cards, but SHOCKING - its not a trick taking game like all my other ones ;). I don't know - still not going to work to hard to make this one get played.
- The Scepter of Zavandor - I can't imagine not getting to play Amelia's favorite game next year.
- Scotland Yard - This is a deduction game that is too old for my son, so this will probably stay on the shelf for another year or so.
- Shogun - This is one that definitely is near the top of the list of things to get played in 2009
- Star Wars: Epic Duels - I'd like to give this a whirl, but I'm content to wait until my son is a little older.
- Stratego Legends - slightly too old for my son still. I could pull it out and play the normal Stratego with him, but we have plenty of other things to try out.
- Sunken City - Hey! Another one Bobby needs to teach me. Geez, you'd think I couldn't play a game unless I had Bobby to show me how.
- Sword and Skull - hmmm, a roll and move pirate game. Let me think about it a second - ok no.
- The Collector - this kinda looks like an ok auction game. I might try and see if its worth keeping.
- Thebes - yeah yeah, I'll play it. Nothing wrong with digging for treasure.
- Thurn and Taxis - Bobby, will you play this with me and show me why everyone likes it?
- The Traders of Genoa - a negotiation game where the value of things is harder to calculate. Ok, I'm listening. Ok, I'm not, but I'm willing to try and get this played in 2009
- Trias - yes, lets try to get the meeple-saurs to the table.
- Villa Paletti - one of a the other dexterity games I have to pull out in 2009.
- War! Age of Imperialism - still in the shrink, this one smells like eBay.
- Warcraft: The Boardgame - call me silly, but this one still sounds fun to me.
Sunday, December 21, 2008
Kids Games
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Saturday, December 20, 2008
Gaming
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Next up, while deciding what to play, Nathan asked about Carc, so I pulled out Carcassonne:The Castle. Once again, luck was against Nathan, who despite nailing the bonus pieces ahead of me most of the time, pulled ones that were similar and not as devastatingly powerful as my single double-castle scoring one that let me score a whopping 40 points. I won 111-76. I think in the future, I'll play with the scoring tiles face up to allow for a bit more tactical approach to grabbing the bonus tiles.
It was about 11:15PM, so I pulled out a game I hadn't played before, but which I knew to be pretty quick - Pecking Order. I picked this one up at a Tuesday Morning on cheap, which was cool since I had been keeping an eye out for it after seeing The Fonz playing it at the Game Shoppe in Omaha once. Basically its a fast and light little bluffing/deduction game. Players each have cards 1-12 that they place on spots on a board. If you place a card where your opponent is, they have to reveal the card (you do not). If your card is higher, they take theirs off, otherwise you do - still, the "attacker" never reveals the card. There are also a couple of other spaces that let you look at a card and two spots that if you fill both, you get a big bonus. Apparently, I suck at this sort of thing, because Nathan kicked my butt 105-135. Again, another fun little two player game and I'm glad I finally got to try it out.
Thursday, December 18, 2008
Cult of the New - 2008
Here we go, the annual listing of the new games I played in 2008 and maybe some brief thoughts. I played 54 new games this year. Most of them I owned to start, though not all. I currently own 34 of these and would pick up a few more (and trade off a couple too). I present these in no particular order.
- Chicago Express - one of the more intriguing games I learned this year. Its pretty straight forward in exectution of the rules and such and plays in 60-90 minutes (if I don't have to butcher the rules for everyone). What this one has is a lot of subtlety. You can play this straight forward, but you'll lose to someone that understands how to manipulate the game.
- In the Year of the Dragon - a fine game that is about building a points engine and trying to out maneuver the other players through turn after turn of events (most bad). I played this 7 times last year and enjoyed it, but while its a solid game, I probably won't ask for it to come out (though I'd certainly play it). I'm more likely to get in an occasional game of this online.
- Micro Mutants: Evolution - this game was one I'd never heard of nor would I have even wanted to play it if I had known about it. Luckily for me, I was wrangled into a game of it. Basically, this is Tiddely Winks on steroids and its pretty fun. My son loves this game.
- Qwirkle - I had read good things about this and grabbed a copy. Turned out to be one my wife enjoyed a good bit. I was a bit disappointed in the quality of the game (the wood blocks are not terribly even and the colors are hard to distinguish), but the game play is light fun. One guy I know calls it Scrabble for dummies. Pretty accurate description I think ;)
- Agricola - poor Agricola. Never did make Game of the Month for me, which is too bad since this is a pretty good game. I still am only going to play this while drafting the cards, otherwise I can tell you after picking up my cards if its even worth playing. If this has an issue, its that its a bit fiddly to play. With 4 or 5, you need a lot of space and then there is just no good way to lay everything down so that everyone can get to things easily.
- Blokus Trigon - Yep, this was new this year. Much like a couple of entries further down this list (Ubongo + Ubongo Extreme), I like the way this one taxes my brain differently than its Tetris like brother. Its not nearly as intuitive looking, but its really better than Blokus if for no other reason than it plays 3 well.
- Ca$h 'n Gun$ - another one I wouldn't have thought I'd like. The game is pretty simple and really, if you play it as a game you miss the point. This is more of a party game that a gamer's game. If you don't think playing the final scene of Reservoir Dogs sounds fun, you are wrong.
- Battleball - this is straight forward smash em ups and I pretty much only play with my son. Its great for him learning to count and he gets a kick out of the battles. He also is starting to understand some of the varying strengths and weaknesses of the different pieces (though he is still most likely to pick a guy based on looks ;) )
- Indonesia - one of the best games I learned last year. For an economic game on a single board (no expansion maps or whatever), this one has great replayability. Its full of interesting decisions and plays out pretty differently (and actually faster) with more players. Its a little fiddly, but really a good game.
- Notre Dame - I didn't expect to like this one as much In the Year of the Dragon, but I think I might prefer it for 3 people. Much Like ItYotD, you are building a points engine against a negative event cycle. The theme is different and the mechanics are a little different, but they scratch the same itch I think.
- Dominon - how do you spell HYPE? This one had been getting the BUZZ in gaming circles for a while for its super packed game playing in a short time frame (15-25 min a game). When I finally got to play I had to admit - its pretty good for what it is. Unlike Race for the Galaxy, this one's game length doesn't go on longer than it should.
- Pandemic - I've played a couple of co-op games before and they just aren't my thing. Pandemic feels different. It feels more tense and the game's theme is a good fit for the mechanics. My wife likes it since we aren't in competition. Its good enough I purchased a copy and plan to keep it.
- PÃœNCT - just another GIPF game. This one is probably my second favorite of the series so far (behind YINSH). Like most of the series, its two player filler really.
- Blink - Its the old card game SPEED, but with shapes and colors. This is a kids game and the production supports it - the cards are really high quality. Nothing special, but a 5-year old can play it and its easy to handicap by simply taking more cards.
- Ghost Party - This older Ravensberger title is light push your luck style fare. The kids like it and we pulled it out on Halloween to play. Not a bad thrift store find.
- Escalation! - the first couple of times I played this, I enjoyed it, but another play or two and this one lost its luster. Its not a terrible game, just a light card game filler.
- StarCraft: The Board Game - my first purchase of the year was this behemoth. Underneath the loads of cards, cardboard and plastic is a pretty fun game that scales fairly decently from 2-6 players. Still, at 45 min a person, it won't see the table as much as I think it should.
- Heroscape - you'd think with as much of this as I own, that I'd have played it before this year. Nope. The few times I tried it were everything I thought it'd be - just simple fun. Sooooo many combinations!!
- Himalaya - best described as what RoboRally should have been. Programmed movement, area control and influence, pick up and deliver. It sounds like a mess of mechanics, but it all works pretty decently together and plays up to 6.
- Glory to Rome - this is what I had kinda hoped Race For the Galaxy was going to be - an interactive building game. This one is a little subtle and best played by those that are familiar with the game. Still, after playing Dominion, this one might be a little long for what it is.
- Ice Flow - this is a race game / puzzle game where players try to optimize their movement across the ice. Not a bad game (great looking game), but it didn't grab me as special either.
- Duel in the Dark - This two player game simulates English night time bombing runs against Germany during WWII. It does indeed do just that, but it just seemed to be a guessing game. Guess which way the bombers are going - North or South. Guess right and you win. Guess wrong and the other guy wins. I have a quarter in my pocket - we can play DitD in 10 seconds by flipping it and then go play something good...
- Patrician - this one was a new game from the same guy that brought us Hansa and Zooloretto. I only played this online (against real people on MaBiWeb) and it wasn't bad (though much like Hansa, there is some randomness that can make the game impossible to win). I'd play it online again, but I don't need to own it.
- Bobbin' Bumblebee - this is the Loopin' Louie clone. I don't know what the big deal is. Its a battery run dexterity game. Its ok and I can see where there is a little skill, but you need some skill and reflexes to play Lightning Reaction too...
- Galaxy Trucker - this was one of my new favorites of the year. What is it? Its a timed puzzle game followed by a short bit of decision making while random things ruin your ship. Its the perfect glue to hold together the puzzle part of the game. Its not at all a serious game, but there is enough game to be interesting.
- Metropolys - I didn't know what to expect when I saw this hit the table. Turns out that this is a decent bidding, area control game with a board that looks really ugly. The board also grew on me as the game went on. This is one that I think would be really great filler for 3-4 people (30 minutes?) once people had played a couple times.
- Hamburgum - this is a Rondel game ala Antike or Imperial (still haven't played Imperial). This one is about building churches rather than conflict and war. It was ok, but I like Antike better. The both feel a lot alike with lots of ways to score, but you can't be a jack of all trades and master of none to win.
- Filthy Rich - The Fonz introduced me to this one. I had never heard of it or seen it, and I've never seen any other game with a unique mechanic like it since. The game board is a 3-ring binder with pages that hold cards. The cards represent billboards which you are trying to get displayed. The sheet you place the billboard on is important, as your display could get covered up. I liked it enough to finally get a copy in trade (should be here any day now).
- Chinatown - I finally got to play this (before it was reprinted) and it was pretty much exactly what I figured it would be since its basically a pure negotiation game (which I don't typically care for). I sure wouldn't shell out the kind of money Z-Man wants for their new version unless you only like negotiation games.
- Primordial Soup - after acquiring this at 50% off (it always sounded really fun) I was able to get it ot the table almost immediately. Was it as fun as it sounded? No, but it wasn't terrible either. It might be more entertaining with the expansion. Or not. It suffers from wicked bash leader syndrome. Honestly, for a variable power / power combination game, I think I'd be more inclined to just play Vinci.
- Subbuteo - I had never heard of this one, but Justin wanted to play at the Geekway and I'm glad he instisted. We probably looked like a couple of spastic tards jumping around the table flicking guys (and then chasing after them), but I have to admit I had a good time (minus the bump in the pitch). I thought about trying to track this down, but I don't have a place for it yet.
- Manoeuvre - when I heard about this game, I really wanted to try it out. It sounded like a quick and dirty C&C:Ancients type clone with a number of different armies. That's pretty close as far as descriptions go. Being that is neither a good point, nor a bad one. This is a good one if you like quick little battles, but its a bit much for a filler.
- Ticket to Ride: The Card Game - yet another one from the hype machine. After playing it, I think it might best be described as a non-confrontational Mama Mia!. Again, neither good nor bad, nor exciting.
- Apples to Apples - hard to believe I had never played this before. I knew I'd enjoy this with the right group, but still had never played. Then I was able to get this in a super random trade with a local fellow. Not just Apples to Apples, but the Party Box version and the expansion (basically just about all the cards :) ). And yes, it was a good time with much hilarity. Definitely depends on the group.
- TransAmerica - couple of the local gamers (Bobby and Mike) hate this game. I don't know, I didn't think it was all that bad. I've played worse. Much worse.
- Incan Gold - nope, hadn't played Diamant either. Mike Garrett (yep, same guy as above) taught us this one. Pretty nice little press your luck game that plays lots of people and easy for non-gamers to pick up.
- Master Labyrinth - can't remember when or where I got this from, but it took forever to force it to the table. Once there, I discovered a tricky little puzzle game which I enjoyed quite a bit. Really rewarding if you can make the clever play.
- New World: A Carcassonne Game - I didn't actually think I'd ever try this after seeing how much Bobby didn't care for it (he's the Carc King). However, Rob brought this out and it turns out that it wasn't that bad (except for the stupid winding scoring track). There were some pretty wild score swings, but since I'm not the Carc King, I didn't mind this game.
- Balloon Cup - Justin pulled this out to kill 10 minutes at the Geekway. As we played, someone pointed out that they had seen us playing the same game with a different theme (Battle Line) earlier in the con. After a half second of reflection, I think he was right. Knowing that now, If I get a copy of Battle Line, I won't need this one.
- Betrayal at House on the Hill - Halloween seemed like the right night to get this to the table. Once a year seems about right for this too. Its a story telling game and like any kind of campy serial, not all the episodes are that great.
- Manila - I only have two words for this: Butt Pirates
- Jambo - I finally played this and just kept waiting for it to be cool. Once we were done, I wondered if I played it wrong, because it hadn't been even half as interesting as the hype surrounding it seemed to be.
- ZÈRTZ - another of the GIPF series and the one I've found the least interesting so far. The fact that it appears to have been (easily) "solved" doesn't make it any better.
- Terra Nova - here is a little game that is truly an abstract with a tacked on theme. It is not a terrible game, but its not very interesting either. Good for two when you can't think of anything else to play.
- Heimlich & Co. - a deduction game. Here you get to move / score anyone you want and only you know who you are. At the end of the game you get bonus points for guessing who everyone is. Do you move someone else to throw off suspicion? The only reason not to announce who you are at the start is that there are a couple bad things that can happen to you. Definitely a kiddie game, but not a bad one.
- Bamboleo - this is a dexterity game with kind of a cool presentation. A wood disk balances on a cork ball. It won't slide off, due to friction (and in fact, it will tilt an amazing amount to one side or another). After that though, its not terribly exciting - pull off a piece and hope not to make a huge mess. I'd rather just play Bausack.
- Wits and Wagers - its a party / trivia game. Clever enough concept, but only with a trivia kind of crowd. I'd rather play something funny.
- Jungle Speed - this would have been fun when I was 10 (or possibly in college as a drinking game). Flip a card and if its a match to someone else's, grab the stick. If you grab it on accident, hit yourself with it for playing this game.
- Babel - this is a two player "take that" kind of game. Which would be ok, but it seems to be completely luck based.
- Quoridor - get your piece across the board while forcing your opponent through a maze. Nothing great here, except for maybe a nice abstract that scales well with children (you can handicap the number of fences a player has, giving more to the child).
- Wasabi! - a pretty straight forward set collection game that is gorgeous looking. If you like Sushi, you'll appreciate the theme, if not you'll probably pass on this lighter fare.
- Ubongo - its a puzzle game. Each player gets 3 (or 4 on the harder puzzles) tetris like shapes and has to fit them to match the outline on their puzzle board. If you like puzzles and racing to finish before the other players (I do), you'll enjoy this game.
- Ubongo Extreme - much harder of the two Ubongo games since this one uses hex-based shapes. Some of the easy puzzles are just impossible. A good step up from Ubongo
- Arkadia - I have yet to figure out how to describe this game. It was fun. It was a combination of things - stock like scoring, building area control, etc. Play it with me sometime and you describe it.
I'm So Tired
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Wednesday, December 17, 2008
What's Next (year)?
Random thoughts about gaming in 2009 (as we wrap up 2008):
Now that Nathan Winchester is hooked, maybe we can start a regular sort of two-player game thing - maybe C&C:Ancients, or some of the longer two player games - Hannibal, Twilight Struggle, etc
Hopefully Le Havre will arrive and I'll get to play it :)
Will 2009 be the year I'll finally get to play Die Macher? Probably. Dion is always pushing it.
Looking forward to the Geekway 2009 edition. Of course, its only a couple days, and of course I want to play like 5 epic games already...
I really need to find more excuses to post pictures of The Fonz
I kind of liked keeping track of trades, the games I acquired, and my plays in 2008 - but as the end of the year approached, I found I've been lazy. I won't be doing the same thing in 2009. Maybe its enough to just blog the playings and record them on the BGG.
I promised to teach my son Heroquest when he gets through with Kindergarten, so maybe I should read the rules so I know how to play.
I got through a pretty good number of my un-played games this last year. Hopefully I can keep cutting that number down in 2009. Its helped, because I finally got rid of some things that I really didn't need to keep. Some others that are on the fence that need to get tried so I can decide to keep them or cut them: Magna Grecia, Lost Valley, Mare Norstrum, Scepter of Zavandor,
Think I'm going to thin my "owned" list to take out the kids games. I'll still put comments on them as to appropriateness and record a play or something, but there is no need to clutter my collection with their kiddie games. My kiddie games are staying :)
Get another game shelf - I'm full and need more space. Even if I clear out stuff, I'm full and need more space. What will I do when my room is actually full?
Play some more: Age of Steam, Indonesia, A Game of Thrones,
Saturday, December 13, 2008
Its About Time
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Friday, December 12, 2008
Mid-week Gaming
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Tuesday, December 09, 2008
Hurray for Trades
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Monday, December 08, 2008
Best and Worst of 2008
Yes, its about that time of year. No, not Christmas or Bowl Games (both good things), but rather that time of year when the end of the year Geeklists start coming out. Being that I'm that kinda guy here are my best and worsts of 2008.
Best New Game Played in 2008 | |
![]() | I played a number of new games this year, but I think my favorite game that I played that I had never played before would have to be Indonesia. This is a sweet Splotter economic game that is shaped by the choices of all the players. Its a little fiddly, but I have enjoyed it every time I play and each time its been pretty different. I think its actually better with five players than four, decreasing the playing time rather than lengthening the game. |
Worst New Game Played in 2008 | |
![]() | Ok, I admit it was probably just the fact that the game I played in had a weird streak of stupid randomness, but I really didn't care for Manila. And of course, this was the game that I ended up winning (and subsequently giving away) at the Geekway 2008. It should have been a game I liked, but man did I think it stunk. I would have to be pretty desperate to be talked into another playing of this. |
Most Played Game in 2008 | |
![]() | Samurai tops my list of most played games, mostly due to the number of games I played on MaBiWeb. Thanks to MaBiWeb, I played a lot more of In the Year of the Dragon too! Samurai has been one of the few games I play that I really enjoy the more I play it. It is such a different experience playing 2-3-4 players (and live vs web). This one just is fun to me. |
Best Trade of 2008 | |
![]() | I made a lot of trades in 2008. Most were of the sort where I got rid of something I didn't want for something I really did. A few were probably trade ups for the other person, but none are ones I'd take back. The one I can say I'm plenty happy with is the one where I traded Container for Galaxy Trucker. I had not played Container and it was looking more and more like I wouldn't. Galaxy Trucker however will get played around here and by my family. Its silly fun and I really am glad its in my collection. |
Biggest Disappointment in 2008 | |
![]() | Wow. That's hard to say. I'm not terribly disappointed in the games I've played this year. I was looking forward to Chicago Express (yes, I'll call it by its new name), Agricola and Dominion. They all lived up to the hype as far as I'm concerned. Chinatown was close, though I can't say I was that hyped about it anyway. Jambo was definitely one I thought would be much better than it was. Word of mouth on the 'Geek is still good on this, but I just don't see much to the game. |
Surprise of 2008 | |
![]() | Micro Mutants: Evolution is the hands down winner here. I had never even heard of this game. Then Jay Little pulled it off the Play-to-Win table at the Geekway and surprised us. This dexterity game has a fun theme, actually takes some skill, and is a blast to play. And I can play it with my son, who is much better at it than I thought he'd be. This one showed up for $10 on FFG's Holiday Sale, which is a little sad given how surprisingly good this game is. |
Game I wished I had played in 2008 | |
![]() | UPDATEDue to a change in plans, looks like I'm going to get to play A Game of Thrones. Now, since that is going to happen (knock on wood), I had to go back and look at my list and think about this one a little more (picking AGoT was easy). Maybe its my current mood or whatever, but I kind of want to pull Conquest of the Empire out. I played the original a lot as a kid in junior high. When the new release came out, I was only so so about actually getting it. Then I played the game with the revised rules and saw a cool game. I keep being told its Struggle of Empires lite, but since I've never played that game, what do I care - this is a cool game. |
Sunday, December 07, 2008
Gaming with My Wife
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After that, we played Zooloretto, which my wife had played before and liked. This evening however, our kids were not being very good as grandma put them to bed, and we had to take an intermission to deal with them (we threw them in the volcano). By the time we finished, my wife was tired and cranky and said the game lasted too long. Ah well.
Saturday, December 06, 2008
Thursday Night Age of Steam
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Thursday, December 04, 2008
Game Day
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After Tichu, we split into a couple of three player groups and Bobby, Christa and I started playing some Wasabi! This is a little set collection game with a sushi theme. The game is really gorgeous, though pretty straightforward to play. I got smoked here with Bobby winning 24-22-16(me).
Next up, I asked Bobby to teach me Arkadia, and he obliged. This one was a bit different and a little hard to describe, though easy to play. Its something of a influence game with a bit of the stock market and some spatial game play thrown in. I liked it a good amount and need to try and play it as a 2 or 4 player game. It really doesn't take too long to play and is probably a good finisher for the end of the night when you want something satisfying, but not long.
I finished off the day with a game of Agricola (using the standard deck) with Mike and Matt Cullinan. We did a card draft of the occupations and minor improvements. none of the cards were crazy special, and the game was pretty standard. Mike couldn't pin down which way he wanted to go and the game was between Matt and I. I eeked out a couple more points than Matt to win 33-31-19
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