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Next up, while deciding what to play, Nathan asked about Carc, so I pulled out Carcassonne:The Castle. Once again, luck was against Nathan, who despite nailing the bonus pieces ahead of me most of the time, pulled ones that were similar and not as devastatingly powerful as my single double-castle scoring one that let me score a whopping 40 points. I won 111-76. I think in the future, I'll play with the scoring tiles face up to allow for a bit more tactical approach to grabbing the bonus tiles.
It was about 11:15PM, so I pulled out a game I hadn't played before, but which I knew to be pretty quick - Pecking Order. I picked this one up at a Tuesday Morning on cheap, which was cool since I had been keeping an eye out for it after seeing The Fonz playing it at the Game Shoppe in Omaha once. Basically its a fast and light little bluffing/deduction game. Players each have cards 1-12 that they place on spots on a board. If you place a card where your opponent is, they have to reveal the card (you do not). If your card is higher, they take theirs off, otherwise you do - still, the "attacker" never reveals the card. There are also a couple of other spaces that let you look at a card and two spots that if you fill both, you get a big bonus. Apparently, I suck at this sort of thing, because Nathan kicked my butt 105-135. Again, another fun little two player game and I'm glad I finally got to try it out.
5 comments:
I have always wanted to try the two player maps for AoS. I am a little more inspired now.
how exactly did you arrive at that score for pecking order? did you play it multiple times?
The rules say to play three rounds.
It's weird that is has you play 3 games, as going an even amount of times would be more fair. The person who takes the first turn has a slight disadvantage.
Unless you are playing me, then it doesn't matter.
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