- I saw this article on the BGG about pimping up Combat Commander with bits from Litko and of course I couldn't resist. It is a little pricey for the size of the bits, but looks awesome. BTW, the pieces aren't assembled - if you do this, watch out for the glue. It works really well. It works too well - It dries in seconds and there is no forgiveness. I accidentally globbed a ton out on one piece and for lack of a better term - it is hosed. After that, I got a toothpick and started applying it that way - also a pain as you can't squeeze out much (remember, it dries damn fast). At any rate, I pimp up my normal games, so doctoring up a game that is all chits shouldn't come as a surprise. And yes, of course I clipped my counters. Even got a jig for it.
- I also found (ok Robert Bolan) a copy of Combat Commander: Pacific for $50 shipped - in sleeves and the chits all punched and sorted in a plastic box. The next logical purchase should have been Combat Commander: Mediterranean or maybe Combat Commander: Battle Pack #1 - Paratroopers, but the price was right and so I couldn't resist - though I did resist for one day to see if Robert was going to buy it himself.
- In keeping with the WWII theme, I also grabbed a copy of Wings of War: WWII Deluxe - this is the WWII (in case you missed that) version of Wings of War, and comes with 4 of the minis included. I ordered an additional four planes and plan to bring the whole shee-bang along to the Geekway To the West 2010 in a couple of weeks for a little bit of 4 vs 4 action.
- Speaking of the Geekway, I'm not sure what we'll get played for sure this year. As always, there is a laundry list of games that we'll never have the time to play. Last year we played a lot of games from the Play-To-Win table. This year, there are maybe 3-4 games I really want to play from the table. The rest I either own or just don't care about I guess. Which games are they? Samarkand: Routes to Riches, Kingsburg (a little), Runewars (a little), and I can't decided about Dungeon Lords. I hear it is ok and it is not all that. I know lots of folks want to play it, but I've decided there aren't quite that many worker placement games that capture my interest.
- So if I'm not totally engrossed in PTW games, what do I hope to play? A couple of Splotter games maybe - Greed, Incorporated and/or Indonesia. Steam and Steam Barons. I'd really like to play a big game like Descent, but I'm guessing that won't happen. And then there are the games that will for sure happen - Chicago Express, Tichu, Twilight Struggle, Combat Commander: Europe, Pitchcar, Crokinole, Wings of War (as I've already noted) and a host of little side games like Sushizock im Gockelwok and Exxtra. All I know is that normally about 15% of what we plan to do happens. This year they are having 24-3 (there is only three days) gaming, so who knows what we might fit in...
Tuesday, April 13, 2010
Things of No Interest
PBEM Olympics - Amun-Re Game 1

Sunday, April 11, 2010
Combat Commander: Europe

A week later, Robert Bolan came over so I could teach him CCE. We also played Fat Lipki, but since I had only played the German side, I took the Russian this time out. Also, the first thing we drew was the 5 point #5 objective - one of the houses. This meant that instead of random skirmishes, the game was going to be mostly about #5. It only took about two turns for Robert to declare that he loved this game. Maybe that was because at the end of the turn, I rushed the house with a rifle squad and a leader and got turned away. Down almost immediately with my best leader, I scrambled to get into position to take the house. Again I rushed the house, this time with two rifle squads and luck was not with me. The battle was looking rather hopeless and my casualties piled up. I tried to get my units into position again - looking again for an advance and ambush card and hoping Robert wouldn't have one too. His Germans flanked my team and started shooting from the woods, but the Russians held and managed to get dug into some foxholes. Then they started returning fire ferociously and a few routs pushed his wounded men back. Finally the cards were right and I went for a last ditch melee. This time the Russians were victorious. A bonus card for surviving the melee brought me back to within 5 points. If time ran out, we'd be tied - and Robert had the tiebreaker card! I hoped to massacre his remaining troops when they crossed the road (I had multiple cards for using my machine guns on moving targets), but time ran out and so did my luck. The game ended in a tie, and Robert still held the initiative card.
What is There to Say? Its Ballon Cup

Friday, April 09, 2010
PBEM Olympics - Puerto Rico Game 4

PBEM Olympics - Fearsome Floors Game 2


Sunday, March 28, 2010
Things of No Interest
- Well, what's new and not interesting? I think I'll have more nickles in 2010 than ever before - mostly thanks to the PBEM Olympics. By playing a load of four game series, I'm right there at the cusp of the nickle. In many cases, I've had to play one game just to get the rules down or re-figure the game out. I've also been a lot more inclined to play a lot of my older games than I have in the past. I don't know why - probably a combination of things. I've hit the saturation point on my collection. A lot of games I see or look into are just derivative of a game I have and the crop of recent games aren't over the top interesting (the exception being Chaos in the New World which is great). I'm also enjoying getting into the potential I saw in a lot of games by getting multiple plays. The flip side of that is that there are games that didn't deserve four (let alone five) playings. Puerto Rico, I'm speaking to you.
- Speaking of the PBEM Olympics, things are as Chester Ogborn suggested they might be - the metagame is almost as interesting as the games themselves. Thus far in our games, there is usually one guy who jumps out to a lead in the heats leaving the rest to fight for second and third. It also makes for "playing just to screw someone" moments. Sometimes you do something that screws the guy in third place instead of the leader, because you need to make sure the guy in third stays there. Sometimes you screw that guy because he screwed you in another game. Regardless, it is fun and adds a bit of unpredictability to some otherwise predictable games.
- I really like Heroscape. I LOVE the comic hero version. It is too bad that Hasbro / WoC decided (or were forced to) take the comics off the table. It is pretty cool that the Heroscape community has so many customs that can use cheap Heroclix minis because they really are a blast to play.
- I have WAY too many cards for A Game of Thrones LCG. Especially since I've only played it once. I finally broke down and bought a 3200 card deck box and dividers. Now, I don't have 3200 cards, but I'll load it up with all the CCG/LCG stuff I have (and maybe even Thunderstone).
- When is a deal too good to pass up? When it is Roads and Boats + &Cetra for $115 (plus $12 shipping). I don't know if I really want/need this, but $200 worth of games for $127? Worse case scenario, I'll math trade them.
- I swapped out all the little tiny wood bits from Through the Ages for glass stones. It is a small little parts upgrade, but the glass stones really look nice.
Putting the Hero in Heroscape



Saturday, March 27, 2010
Heroscape

Friday, March 26, 2010
Friday Gaming

The day actually kicked off a little early as I taught Robert Bolan how to play GIPF. I really enjoy this one for its opportunities for clever play and the speed with which a game can be completed. Robert and I weren't playing too heavy and we simply played the basic rules so he could learn something new. I whittled him down until he had nothing left to play.
The night at the Gamer's Inn started later, with Nathan Winchester and I meeting up with Robert, Jake Troken, Matt Cullinan, and Brendan Coffee. I pulled out Power Grid and we gave the Korea map a whirl. I'm not a huge fan of this six players, but this game was ok and the plant distribution worked out alright. I started well in back, but made my surges at the right times and pushed us into step two and grabbed my end game plants early enough for the late surge. Unfortunately, I mis-played in purchasing fuel and came up short one city in the second to last round. In the final round, Matt and Jake each powered 14 cities while I was my one city back. If I had not screwed up, I think I would have won the game. As it was, Jake won with $5 in his hand to Matt's zero.

The last game of the night was one that I specifically requested from Steve Bauer, who was happy to bring it out. I had asked him to bring Amun-Re. This is the next event in our online Olympics and I wanted to get in a game before we started and Nathan wanted to get the lowdown on the rules. Steve went through the game, but then Nathan bailed out for the night. Steve still wanted to play, so he and I were joined by James Smyth and Rob Romano. For the record, I just don't enjoy this game. My biggest complaint with the game is that the cards can really favor you, or go against you. With this game being a standard Knizia tight scoring/auction game, I dislike this part of the game. The rest of the mechanics are fine and this is probably one of his best themed game, but I just don't care for the game. At any rate, I led after the first half of the game and knew I was screwed after the first turn of the second. Rob and I tied with 33, James was second with 35 and Steve killed us with his 41. In the second half, I never got a scoring card for my lands (I could have used farmers, Upper Nile, Off the River to score 3 points, but never saw a single bonus card in the second half of the game (and only 1 bonus card the whole game). Blech. The main reason we are playing this next in the PBEM Olympics is that Knizia games are getting yanked from the internet. I'll be only too glad when that game is done.
Wednesday, March 24, 2010
PBEM Olympics - Mykerinos Game 4

Bus

Monday, March 22, 2010
PBEM Olympics - Puerto Rico Game 3

Sunday, March 21, 2010
Game Night

Matthew Frederick and Amelia Boli dropped by for a bit of quiet gaming on Friday night. Amelia mentioned not wanting to play anything too brain-burnery, so I pulled out FITS to give a spin. I love Tetris, so FITS should be a good fit for me. The only problem being - it is similar to, but not the same. If you make a gap, you can't slide something in sideways to fill the hole. At any rate, we played the first game and Amelia and I tied with 24 points with Matthew right behind us at 21. We then played MOTS (More of The Same) - a print and play expansion which I made. This expansion really is more of the same and is pretty similar to the original. The 4th (8th) board is more brutal than the original 4th board, but otherwise these really are about the same. For MOTS, Matthew killed us with a whopping 34 points to our 24 (Amelia) and my 23.
Erik VonBurg showed up right as we finished our game of MOTS, so next we played some Heroscape. I had built a giant map, so we broke into two teams and Matthew and Erik took on Amelia and I. Erik went the Sniper route while his partner had the robo-rats and vampires. I went the Marro route and Amelia had something of an assortment of guys. Amelia and I were able to grab a load of the good glyphs, which was a huge advantage for us (especially the defensive one) - an advantage offset by getting our asses kicked to start the game. The defensive glyph allowed us to hold our own for much longer than we thought we could and the game came down to a couple of common units and one of Matthew's vampires against a solo marro unit which took as much as he could before dying out.
Thursday, March 18, 2010
PBEM Olympics - Fearsome Floors Game 1


Tuesday, March 09, 2010
PBEM Olympics - Mykerinos Game 3

PBEM Olympics - Puerto Rico Game 2

Monday, March 08, 2010
Game Night

Time to do a little catching up. This evening started out with my teaching Nathan Winchester how to play Hey! That's My Fish!. This isn't the greatest game in the world, but it is fast and more importantly, it is a game we'll likely get to eventually in our PBEM Olympics. I just wasn't seeing the game very well and it really didn't take very long to see that I was making a lot of mistakes and Nathan was going to clean up on me. At any rate, it was a good starter and while we finished, a number of other players arrived.
We were expecting Liz and Matt Longieliere anytime and we had a good number of folks, so I suggested another quick and light game - Incan Gold (which the Gamer's Inn has a player's copy of. Joining Nathan and I were: Matthew Frederick, Amelia Boli, Dion Garner, Robert Bolan, Noah Antwiller, and newcomber Mike McCarthy. The first round saw Robert and Dion bail out early. A couple of us bolted later and left Noah to gather a huge windfall. The next round Noah was able to bolt with an artifact and some gems and somehow, the next two turns had nearly immediate ends with disaster cards coming fast and furious. It was no surprise Noah won this game (and yet I missed recording his score). The final scores - Mike McCarthy: 8, Nathan: 11, Robert: 8, me: 14, Dion: 22, Matthew: 7, Amelia: 11, Noah ?


The four of us finished the night by playing a quick game of Undercut. Robert grabbed a couple of quick scores, followed by Matthew. Nathan and I scored once each for a couple of low scores, then held out for the rest of the game until Robert imploded. Nathan's lone 2pts made for an easy win for him.
Thursday, March 04, 2010
Bye Samurai
Yesterday, MaBiWeb had to say goodbye to Samurai. Knizia pulled the plug on playing for free (apparently he has licensed the game to an iPhone/iPad development team). That sucks as I really REALLY like this game, but I certainly understand - no point in making an application to play on the phone and expect folks to pay you for it when you can play for free on the same device you are targeting. That still sucks. I'm glad our olympics did Samurai first (we had no clue this was coming). Hopefully the plug won't be getting pulled on any more Knizia games in the near future. At any rate, here are my Samurai stats from my games played on MaBi.
Game | 2 players | 3 players | 4 players | 5 players | Total | |||||
played | wins | played | wins | played | wins | played | wins | played | wins | |
Samurai | 29 | 21 (72%) | 21 | 12 (57%) | 19 | 5 (26%) | - | - | 69 | 38 (55%) |
Tuesday, March 02, 2010
PBEM Olympics - Mykerinos Game 2

Saturday, February 27, 2010
Game Night

So, I got to play two good games I haven't seen in a while, but I didn't get to head to the Inn to catch up with some old friends who were in town. Luckily for me, they will be moving to Mesa soon enough.
Monday, February 22, 2010
PBEM Olympics - Puerto Rico Game 1

Saturday, February 20, 2010
Uchinoke Islands

PBEM Olympics - Samurai Game 4

Wednesday, February 17, 2010
PBEM Olympics - Mykerinos Game 1

- Justin is going to kick our asses
- I don't really care for the game. I don't hate it, but I struggle to wrap my head around it or something. I seem to do ok at times, and other times, I really suck.
- Chester doesn't seem to care for the game.
At any rate, Justin did indeed win the game with a final score of - Justin: 48, Charles: 46, Nathan: 34, Chester: 31. Going into the last round, it was apparent to me that I had no ability to keep Justin from scoring points, nor any ability to collect more than he was going to be able to. In my head, I think I had him scoring more than he actually finished with, but it doesn't matter - a win is a win.
LotR - TC:DE

PBEM Olympics - Samurai Game 3

Sunday, February 14, 2010
Oh the Horror

Monday, February 08, 2010
PBEM Olympics - Samurai Game 2

Sunday, February 07, 2010
Airships

Game Night




Saturday, February 06, 2010
PBEM Olympics - Samurai Game 1

PBEM Olympics

Monday, February 01, 2010
Game Night

This particular game night at the Gamer's Inn was Robert Bolan's first night sitting down with us. Robert is one of my co-workers who I convinced to come out to join us. In addition, Nathan Winchester and Matt Longieliere and his wife Liz Longieliere were present. We started the night out with a little Ticket to Ride. We simply played the base game, as I realized my 1910 cards were at home. However I did bring my Mayday Deluxe Train set, so we all played with the wooden trains in stead of plastic. Whooooo whooooo! The game chugged along at a steady pace, with the only thing of note was Matt taking tickets early and often. Myself, I ended up connecting San Francisco to LA to New york and Atlanta. I took a couple more tickets, but mostly started throwing out sets of cards to extend the length of my line. When we finally added it all up, I felt like I was in pretty good shape - all my tickets were done (and I had some good ones), I beat out Nathan by a couple of trains for the longest line, but ended up in a tie with Matt. As it turns out, the tiebreaker is number of tickets. It looked like Matt had about half the deck of tickets, so he easily won that tie breaker.

We ended the night by playing a little Frank's Zoo. It has been forever since I've played this (I looked it up and it has been nearly three years since I've played this little gem). Everyone else was new to the game, so I went over how the game works and we began. For the entire game, Matt was able to always be in the right place at the right time - not only going out first, but grabbing those stacks of cards loaded with lions and hedgehogs. It took about 4 hands for Matt to win the game and nobody else was even close.
Subscribe to:
Posts (Atom)